Friday, August 13, 2010
StarCraft2BGateway
If you were on the internet a few weeks ago, you might have noticed a slight slowdown. That was almost certainly caused by the launch of a little game called StarCraft 2. The original StarCraft came out way back in the yesteryear of 1998. Back when apples were pied and baseball was still full of steroids. So it only took 12 years. Hey, at least it came out faster than the sequel to Chinatown (look it up kids).
Anyway, StarCraft is what is referred to as a Real Time Strategy (RTS) game. You are tasked with building a base, creating an economy, and amassing a force that is either bigger, or better managed than your opponents. The game ends when all of one side’s bases are destroyed. But what makes it interesting is the balance that comes with each of the three factions and having to react to the changing landscape around you. If you’re attacked from the North, but have no defenses there, you’ll get plenty hurt. And sure enough, you’ll have defenses there for their second try.
Our people at B2BGateway.Net www.b2bgateway.net are juggling many tasks at the same time as well. So no, we don’t need to worry about fortifying our physical position against the alien bugs, but we do need to fortify our systems. We are constantly adapting to the changing landscape around us and making sure we are one step ahead of any kind of problem. Having to adjust strategies on the fly is not something limited just to video games, and we take that philosophy into work everyday.
And our clients will be happy to know that playing StarCraft II during work hours is not encouraged. But I can tell you that I’d have my defenses to the North locked down.
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